![]() If you can confirm one way or the other that would be nice (Yes, WOTC will support LW2 mod or No, WOTC will not support LW2 mod in the future). Many people probably want to know this information prior to purchasing WOTC.Įnemy Within was a similar expansion and it had Long War support.but the WOTC expansion is much larger according to Jake so it would be nice to have confirmation. Thanks for confirming, but I wish you would comment in regards to if the War of the Chosen (WOTC) developers are currently working with the Long War 2 mod team to ensure Long War 2 will be compatible with WOTC. As a result, any optimizations players experience in XCOM 2: War of the Chosen are part of that new game code, and are not present in the XCOM 2 base game ![]() To achieve the full breadth of new features and systems in XCOM 2: War of the Chosen, our team rebuilt large portions of the original game. I'm popping in here to confirm what's being said about the patches. The acceleration feature means you don't get frustrated trying to mouse-sniper tiny buttons with the controller-mallet.įXS_MisterKevin wrote:Hi everyone! Kevin Schultz, XCOM Marketing Manager, here. I've found it to be really good for playing XCom - comfort of leaning back with a controller but the ability to click little things like with a mouse. If anyone is interested I can post the actual config. ![]() I used this:, with the left stick being mouse left/right/up/down with 3x acceleration when pressed to the edge, and the right stick set to wasd. When you add mods - nothing really works well enough to be called "playable". I was not impressed with the XCom2 controller support. Learned something in the process as well. PC already has controller support, and has for a while - it's LW2 specifically which does not. They've released X2 on XBONE and PS4 and WotC is coming 12 September - perhaps it will be added for the expansion? Post expansion patch? If anything, I'd get on Firaxis to add controller support to PC. I still think that feature is beyond the scope of the project. I know in the past they have said that they only have time to do balance changes and that adding controller support is difficult and beyond the scope of patching but with the new expansion are they not forced to do the more code based difficult work now? could adding the expansion make it easier to add controller support for the mod? CreekBed wrote:So you guys think that because the lw2 devs will need to mess with the code to make the mod compatible with lw2 that they would be able to add controller support? given that the new expansion is going to add new longevity to the mod.
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